A practical SRPG course with a playable demo, full source code, and written docs.
Try the demo first, then get the source code and docs behind it.

No mock project, no isolated tutorial fragments. You can play it, read the docs, and study the source code behind it.
The core combat loop is already working.
You can inspect the actual project behind it.
The docs explain how the battle systems are put together.
Grid movement, actions, combat, turn flow, and objectives.
A few quick questions before you buy.
If you want to stop piecing tactical combat together from scattered tutorials, start from a playable project.